Time dependence, cascading events, and distinct player roles added to a redesigned AR engine fostered collaboration between teams in subsequent game iterations¶
Claim · All claims
Evidence · 1 study · designr2·q2
Currency · newest study 2004 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
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the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? New game play elements — time dependence, cascading events, and distinct player roles — were found effective at fostering collaboration, which in turn scaffolds a more authentic investigation process. → Klopfer 2004
Evidence¶
Klopfer 2004¶
Klopfer, E., Perry, J., Squire, K., & Jan, M.-F. (2004). Collaborative Learning through Augmented Reality Role Playing. https://doi.org/10.3115/1149293.1149333
q2 · i? · design · r2
Design-narrative evaluation across iterations of the redesigned AR engine, illustrated with a transcript of middle school students from an urban Boston school playing Charles River City. The authors report that sharing information "encouraged frequent digital exchanges, which were accompanied by pertinent discussions of game progress."
"In subsequent iterations of AR games, we have found these new features to be effective at fostering collaboration, which in turn scaffolds a more authentic investigation process."
Discussion¶
Related Claims¶
- Role-based information asymmetry with infrared beaming encourages cross-team information exchange and collaborative discussion
- The authors of three case studies (roughly 28 students) argue that a place-based augmented reality game, Mad City Mystery, holds potential for engaging students in scientific argumentation — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
ar-gen2-features-foster-between-team-collaboration |
title |
Time dependence, cascading events, and distinct player roles added to a redesigned AR engine fostered collaboration between teams in subsequent game iterations |
description |
Time dependence, cascading events, and distinct player roles added to a redesigned AR engine fostered collaboration between teams in subsequent game iterations |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2004 |
generated |
by process:wiki-ingest on 2026-10-16 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — klopfer-2004 |
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