Participants used camera zoom and translation features but rarely tilt, with long shots dominating¶
Claim · All claims
Evidence · 1 study · designr2·q2
Currency · newest study 2007 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Camera translation and zoom were reasonably well used; long shots dominated, with five of six participants making at least half their pictures long shots. → M. Madden 2007
Evidence¶
M. Madden 2007¶
M. Madden, P.W.H. Chung and C.W. Dawson. (2007). Cartoon beyond clipart: a computer tool for storyboarding and storywriting. Loughborough University. https://dspace.lboro.ac.uk/
q2 · i? · design · r2
Observation of camera feature use in the prototype study; the article reports "five of the six participant s making at least half of their pictures long shots".
"Long shots were found to dominate, with five of the six participant s making at least half of their pictures long shots"
Discussion¶
Related Claims¶
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