Performance loss after breaks in practice grows with delay: a 100-day delay yields a 20% reduction and a 400-day delay a 50% reduction in first-gameplay performance¶
Claim · All claims
Evidence · 1 study · associationalr2·q2
Currency · newest study 2022 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? For the first gameplay within a session, longer retention intervals produce proportionally larger performance losses in naturalistic practice data. → Aakriti Kumar 2022
Evidence¶
Aakriti Kumar 2022¶
Aakriti Kumar, Aaron S. Benjamin, Andrew Heathcote and Mark Steyvers. (2022). Comparing models of learning and relearning in large-scale cognitive training data sets. npj Science of Learning 7:24. https://doi.org/10.1038/s41539-022-00142-x
q2 · i? · associational · r2
Analysis of Lumosity retention data plotting first- and second-gameplay performance as a function of retention interval, from a few days to over 2 years, showing "a delay of 100 days leads to a 20% reduction in performance". No standardized effect size is printed.
"For the first game within the session, delay has a substantial effect on the proportional change in performance: a delay of 100 days leads to a 20% reduction in performance and a delay of 400 days leads to a 50% reduction."
Discussion¶
Related Claims¶
- Losses after long breaks in naturalistic practice are rapidly offset by very little practice: a single gameplay can restore prior performance levels even after delays of hundreds of days — related
- The interactive two-timescale model (M4) provides the most general account of naturalistic learning, though the additive-forgetting model (M3) fits better at six of eight interval subsets — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
delay-dependent-forgetting-naturalistic-practice |
title |
Performance loss after breaks in practice grows with delay: a 100-day delay yields a 20% reduction and a 400-day delay a 50% reduction in first-gameplay performance |
description |
Performance loss after breaks in practice grows with delay: a 100-day delay yields a 20% reduction and a 400-day delay a 50% reduction in first-gameplay performance |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2022 |
generated |
by process:wiki-ingest on 2026-10-26 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — aakriti-kumar-2022 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.