Claims

Achievement goal instructions show no main effects on achievement emotions in game-based learning

Claim · All claims
Evidence · 1 study · causal r2 · q3
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Neither mastery-approach nor performance-approach goal instructions had statistically significant main effects on enjoyment, pride, anger, boredom, or shame. → Hu 2024

Evidence

Hu 2024

Hu, Y., Wouters, P., van der Schaaf, M., & Kester, L. (2024). The effects of achievement goal instructions in game-based learning on students' achievement goals, performance, and achievement emotions. Learning and Instruction, 93, 101943. https://doi.org/10.1016/j.learninstruc.2024.101943

q3 · i? · causal · r2

In the randomized experiment (N = 450), robust regression found no significant main effects of either instruction type on the measured achievement emotions (enjoyment, pride, anger, boredom, shame); anxiety was removed due to low reliability (greatest lower bound = 0.57).

"Robust regression revealed no statistically significant main effects on achievement emotions."

Discussion

Learner Variables

Page metadata
Field Value
type claim
id goal-instructions-no-emotion-effects-gbl
title Achievement goal instructions show no main effects on achievement emotions in game-based learning
description Achievement goal instructions show no main effects on achievement emotions in game-based learning
status review
evidence_strength moderate
newest_evidence 2024
generated by process:wiki-ingest on 2026-10-22
trust unverified — no one has confirmed this page's content
sources 1 — hu-2024

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