Claims

Experimental groups differed significantly on prior VR experience and gender composition, which were used as covariates

Claim · All claims
Evidence · 1 study (2 entries) · causal r2–r3 · q3
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? The four condition groups differed significantly in previous experience with VR and in the proportion of males and females, so subsequent analyses used VR experience and gender as covariates. → Klingenberg 2024 q3 i? The groups did not differ significantly on age, English proficiency, self-reported prior knowledge, or previous experience with PCs. → Klingenberg 2024 (2)

Evidence

Klingenberg 2024

Klingenberg, S., Bosse, R., Mayer, R. E., & Makransky, G. (2024). Does Embodiment in Virtual Reality Boost Learning Transfer? Testing an Immersion-Interactivity Framework. Educational Psychology Review. https://doi.org/10.1007/s10648-024-09956-0

q3 · i? · causal · r2

Preliminary one-way ANOVAs checked whether the four randomly assigned groups differed on basic characteristics. The VR-experience ANOVA was significant, F(3,173) = 2.99, p = 0.03, with the printed group means; the article states the "following analyses were conducted using previous experience with VR and gender as covariates."

"However, there was a significant difference among the groups on previous experience with VR, F (3,173) = 2.99, p = 0.03, with mean ratings of 2.43 (SD = 1.34) for the VR congruent group, 2.95 (SD = 1.25) for the VR incidental group, 2.53 (SD = 1.18) for the PC congruent group, and 2.24 (SD = 1.13) for the PC incidental group."

Klingenberg 2024 (2)

Klingenberg, S., Bosse, R., Mayer, R. E., & Makransky, G. (2024). Does Embodiment in Virtual Reality Boost Learning Transfer? Testing an Immersion-Interactivity Framework. Educational Psychology Review. https://doi.org/10.1007/s10648-024-09956-0

q3 · i? · causal · r3

The same preliminary ANOVA checks found no significant group differences on age, English proficiency, self-reported prior knowledge of pipetting or serial dilution, or previous PC experience, with the printed F and p values; no effect sizes are reported.

"One-way analyses of variance (ANOVAs) indicated that the groups did not differ significantly on age, F (3,173) = 0.505, p = 0.68; English proficiency, F(3,173) = 0.051, p = 0.99; self-reported prior knowledge of using a micropipette or conducting a serial dilution, F (3,173) = 2.50, p = 0.06; or previous experience with PCs, F(3,173) = 0.798, p = 0.50."

Discussion

Page metadata
Field Value
type claim
id groups-differed-on-vr-experience-and-gender
title Experimental groups differed significantly on prior VR experience and gender composition, which were used as covariates
description Experimental groups differed significantly on prior VR experience and gender composition, which were used as covariates
status review
evidence_strength moderate
newest_evidence 2024
generated by process:wiki-ingest on 2026-10-21
trust unverified — no one has confirmed this page's content
sources 2 — klingenberg-2024, klingenberg-2024-2

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