Participants identified children under 10 as the intended target group for the storytelling robot, significantly more than all other age groups¶
Claim · All claims
Evidence · 1 study · designr2·q3
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? A Chi-squared goodness-of-fit test showed participants did not select all age groups equally (χ2(5) = 88.78, p < .001), and pairwise two-proportion z-tests with Holm correction showed the below-10 group received a significantly higher proportion of responses than all other age groups (all p <= 0.01). → Maria Lombardi 2025
Evidence¶
Maria Lombardi 2025¶
Maria Lombardi, Carmela Calabrese, Davide Ghiglino, Caterina Foglino, Davide De Tommaso, Giulia Da Lisca, Lorenzo Natale, Agnieszka Wykowska. (2025). Would you let a humanoid play storytelling with your child? A usability study on LLM-powered narrative Human-Robot Interaction. https://arxiv.org/abs/2508.02505 doi:10.48550/arxiv.2508.02505
q3 · i? · design · r2
Post-interaction ad-hoc questionnaire item Q4 asked which age range the application suits; 68% of users chose children under 10 and 46% also chose ages 10-20. The printed χ2(5) = 88.78, p < .001 and Holm-corrected z-tests support the below-10 preference.
"A Chi-squared goodness-of-fit test indicated that participants did not select all age groups equally ( χ2(5) = 88 .78, p < .001). Pairwise two-proportion z-tests with Holm correction revealed that the below-10 group showed a significantly higher proportion of responses compared to all other age groups (all p< = 0.01)"
Discussion¶
Related Claims¶
- Adults rated the LLM-powered iCub storytelling system as usable, with a total SUS score of 76.70 indicating good product usability — related
- Students exposed to robot storytelling report significantly higher enjoyment than students exposed to robot explanation in a 1-week classroom study — related
- Robot-assisted storytelling produces statistically significant pre-post improvement in cognitive engagement, while paper and PPT groups' gains are not statistically significant — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
icub-storytelling-target-under-10-children |
title |
Participants identified children under 10 as the intended target group for the storytelling robot, significantly more than all other age groups |
description |
Participants identified children under 10 as the intended target group for the storytelling robot, significantly more than all other age groups |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2025 |
generated |
by process:wiki-ingest on 2026-10-11 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — maria-lombardi-2025 |
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