Korean simulation-based IPE employed role-playing, standardized patients (including holographic), and high-fidelity simulators, with no single method dominant¶
Claim · All claims
Evidence · 1 study · reviewr2·q2
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Role-playing simulations (five cases), standardized patient encounters (three cases, including two using holographic patients), and high-fidelity simulations (four cases) were the most commonly employed methods, generally demonstrating high satisfaction and effectiveness. → Lee Sunmin 2024
Evidence¶
Lee Sunmin 2024¶
Lee Sunmin, Kim Myung Chun, Kim Jongyoon. (2024). The status of interprofessional education for healthcare students in South Korea: a scoping review focusing on simulation-based education. Korean Journal of Medical Education. https://doi.org/10.3946/kjme.2024.304
q2 · i? · review · r2
The review's Discussion characterizes simulation methods across the included studies; it states these methods "were not biased against any particular approach and generally demonstrated high satisfaction and effectiveness".
"The education methods most commonly employed in IPE were role-playing simulations (five cases), standardized patient encounters (three cases, including two using holographic patients), and high-fidelity simulations (four cases)."
Discussion¶
Related Claims¶
- Korean simulation-based IPE studies report high satisfaction but concentrate on Kirkpatrick levels 1 and 2, with no study measuring level 4 training efficacy — related
- Simulation-based IPE research in South Korea consists of ten studies concentrated on undergraduate nursing and medical students, with interventions lasting 2 hours to 2 weeks — related
- High-fidelity manikins and virtual reality were the most common paediatric SBE modalities across the reviewed studies — related
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