Claims

The NS1 gaming intervention produced significant effects favoring the treatment group on proximal measures of whole-number concepts and skills in first-grade students at risk for mathematics difficulties

Claim · All claims
Evidence · 1 study · causal r? · q3
Currency · newest study 2016 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? First-grade students randomly assigned to NS1 showed significant advantages over controls on proximal measures of whole-number concepts and skills. → Hank Fien 2016

Evidence

Hank Fien 2016

Hank Fien, Christian T. Doabler, Nancy J. Nelson, Derek B. Kosty, Ben Clarke & Scott K. Baker (2016). An Examination of the Promise of the NumberShire Level 1 Gaming Intervention for Improving Student Mathematics Outcomes. Journal of Research on Educational Effectiveness. https://doi.org/10.1080/19345747.2015.1119229

q3 · i? · causal · r?

Randomized controlled trial in which 250 first-grade students were assigned within classrooms to NS1 treatment or business-as-usual control; the article reports "signi ficant effects favoring the treatment group on pr oximal measures of whole-number concepts and skills." No effect size for this finding appears in the supplied text.

"Results indicate signi ficant effects favoring the treatment group on pr oximal measures of whole-number concepts and skills."

Discussion

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