Virtual patient scenarios focused on psychiatric and chronic diseases, with major depressive disorder and cancer most common; acute, infectious, and rare conditions were absent¶
Claim · All claims
Evidence · 1 study · reviewr3·q2
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Psychiatric diseases were reported in nine of 19 studies (47.4%), with major depressive disorder most common (n = 6); chronic diseases appeared in eight studies (42.1%), with cancer most frequent (n = 4). → Yamada Rie 2025
q2 i? Severe infections, rare diseases, and acute conditions requiring highly invasive interventions were not represented in any scenario. → Yamada Rie 2025
Evidence¶
Yamada Rie 2025¶
Yamada Rie, Futakawa Kaori, Kondo Satoshi, Xu Kuangzhe, Okazaki Satoshi. (2025). A scoping review on the use of virtual patients for enhancing empathy in medical students. Medical Education Online. https://doi.org/10.1080/10872981.2025.2607825
q2 · i? · review · r3
Review's mapping of clinical scenario characteristics (RQ3, Table 3). The review reports that "Psychiatric diseases were reported in nine of the 19 studies (47.4%)", with major depressive disorder most common, and chronic diseases in eight studies, while acute and infectious conditions were absent.
"Psychiatric diseases were reported in nine of the 19 studies (47.4%), with major depressive disorder being the most common (n = 6) [32,63,68,69,71,72]. Alzheimer’s disease [67], schizophrenia [70], and opioid use disorder [65] were each reported in one study (n = 1). Chronic diseases were identified in eight studies (42.1%)."
Discussion¶
Related Claims¶
- Five research gaps were identified: lack of explicit empathy definitions, limited scenario diversity, absence of repeated interventions, self-report limitations, and insufficient long-term outcome evidence — related
- Virtual patient simulations were delivered via immersive systems (nine studies) or desktop-based platforms (ten studies), all as single-session interventions — related
- High-fidelity manikins and virtual reality were the most common paediatric SBE modalities across the reviewed studies — related
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by process:wiki-ingest on 2026-10-31 |
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