VR-enhanced basic robotic skills training sometimes required more training repetitions than conventional training to reach equivalent proficiency¶
Claim · All claims
Evidence · 1 study · reviewr3·q2
Currency · newest study 2026 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? The review reports that in some instances VR-enhanced training required more repetitions than conventional training to achieve equivalent proficiency, in some cases more than double. → Shakir T 2026
Evidence¶
Shakir T 2026¶
Shakir T, Lingam G, Boal M, Francis N, Chand M. (2026). Technology-enhanced training in basic robotic surgical skills: a systematic review. Journal of Robotic Surgery. https://doi.org/10.1007/s11701-026-03633-w
q2 · i? · review · r3
The review's narrative synthesis of its seven VR studies states this qualification on the otherwise positive VR findings; it is the authors' synthesis statement rather than a single pooled estimate, and no effect size is printed.
"However, in some instances VR enhanced training required more repetitions than conventional training to achieve equivalent proficiency, with some cases being more than double."
Discussion¶
Related Claims¶
- Instructor feedback during VR laparoscopy training reduced time and repetitions to proficiency, but the no-feedback group achieved a higher final performance score — related
- Multimodal feedback systems produced greater simulator score improvements than conventional feedback in basic robotic skills training — related
- Several included studies found haptic VR training equivalent rather than superior to conventional dental training — related
- No significant differences between VR-based and conventional training in operational understanding, technical skills, or system usability — related
- VR training's effect on OSATS-assisted skill acquisition shows conflicting evidence — related
- Skills trained in a haptic simulator were not transferable to a non-haptic simulator in one randomized trial — related
Page metadata
| Field | Value |
|---|---|
status |
review |
generated |
by process:wiki-ingest on 2026-10-31 |
trust |
unverified — no one has confirmed this page's content |
Frontmatter is the page's machine-readable record — see the Schema & Guide.