Strategies

Integrate digital games into the language curriculum to lower affective barriers and encourage L2 interaction

Strategy · All strategies
Evidence · 2 claims (2 for) · 1 study (1 qualitative), q2 · 0 of 1 report an effect size · 2 claims rest on one study

Description

The article recommends that teachers consider integrating digital games into the language curriculum because games are said to be motivating, to lower affective barriers, and to encourage L2 interaction, and because the study's results bear on "the way teachers might integrate games into the curriculum". The strategy rests on the finding that gameplay lowered participants' affective barriers and increased willingness to communicate.

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Claims

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Key Sources

Page metadata
Field Value
type strategy
id integrate-digital-games-lower-affective-barriers
title Integrate digital games into the language curriculum to lower affective barriers and encourage L2 interaction
description The article recommends that teachers consider integrating digital games into the language curriculum because games are said to be motivating, to lower affective barriers, and to encourage L2 interaction, and because t...
status review
generated by process:wiki-ingest on 2026-10-15
trust unverified — no one has confirmed this page's content
sources 1 — hayo-reinders-and-sorada-wattana-2015

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