Strategies

Playworks TeamUp Recess Program

Strategy · All strategies
Evidence · 2 claims (2 for) · 4 studies (2 quant-synthesis, 1 causal, 1 review), q3 · 1 of 4 report an effect size

Description

TeamUp is a variant of the Playworks program model in which school staff — rather than a full-time Playworks coach — run a structured recess. Schools receive training, a game guide, and equipment, then treat recess like an instructional period: games are planned in advance, taught explicitly, and led by rotating adults or older students. The design goal is to convert unstructured playground time into a predictable social-learning environment that builds cooperation, conflict resolution, and physical activity while reducing bullying and post-recess classroom disruption.

Design Implications

TeamUp applies the logic of Direct Instruction to a non-classroom setting: rather than hoping social skills emerge from free play, it models and rehearses them through repeated, structured game routines. The evidence base for recess-based structured interventions is generally positive — playground interventions reliably increase moderate-to-vigorous physical activity and can reduce antisocial behavior [~M] — and the Mathematica randomized controlled trial of Playworks found improvements in recess safety, student inclusion, and teachers' reports of students' conflict-resolution abilities, with weaker and less consistent effects on academic outcomes [~M].

Context

Requirements

Constraints

Implementation Variability

Target Learners

Target Learning Goals

Instructions

  1. Train all recess staff in the game library and the conflict-resolution routine before launch (Coaching).
  2. Publish a weekly recess plan — which games, which zones, which adults — like a lesson plan (Clear Structure).
  3. Teach each new game explicitly during the first days: model it, play a demonstration round, then release students (Practice).
  4. Establish a universal dispute-resolution move (e.g., rock-paper-scissors) so students resolve conflicts without adult adjudication (Fading [+M]).
  5. Rotate student leaders into game-leadership roles to build ownership and reduce adult dependence.
  6. Check in with teachers weekly about post-recess classroom behavior and adjust the game plan (Check-In).

Examples

Key Sources

Page metadata
Field Value
type strategy
id playworks_teamup_recess_program
title Playworks TeamUp Recess Program
description A low-cost, school-led program that applies instructional-design principles to recess — treating recess plans like lesson plans — to increase physical activity, cooperation, and conflict resolution while reducing bullying and lost class time.
status review
generated by claude/unspecified on 2026-08-29
trust unverified — no one has confirmed this page's content

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