Strategies

System of Least Prompts: a four-step graduated scaffolding hierarchy ending in graceful exit with direct instruction

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Description

When a student struggles, the AI proctor employs the System of Least Prompts, "offering a strict hierarchy of scaffolding": a general nudge, a specific cue, a targeted scaffold, and finally direct instruction. Exhausting the hierarchy triggers a Graceful Exit that finalizes the score for that interaction (awarding zero earned points, logged via the shadow ledger) but supplies the missing knowledge so the conversation proceeds, preventing a momentary recall lapse from capping the student's overall demonstration of mastery.

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Key Sources

Page metadata
Field Value
type strategy
id system-of-least-prompts-graceful-exit
title System of Least Prompts: a four-step graduated scaffolding hierarchy ending in graceful exit with direct instruction
description When a student struggles, the AI proctor employs the System of Least Prompts, "offering a strict hierarchy of scaffolding": a general nudge, a specific cue, a targeted scaffold, and finally direct instruction.
status review
generated by process:wiki-ingest on 2026-10-11
trust unverified — no one has confirmed this page's content
sources 1 — ilya-mikhelson-2026

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