Claims

Five of six predicted affect transitions were significant and aligned with the affect dynamics model, but boredom transitioned to engagement rather than to frustration

Claim · All claims
Evidence · 1 study (2 entries) · associational r2 · q3
Currency · newest study 2017 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Engagement↔confusion, confusion↔frustration, and frustration→boredom transitions were significant and aligned with the theoretical model; the predicted boredom→frustration transition was not significant. → Bosch 2017 q2 i? Boredom was likely to transition to engagement (mean L=.260, p<.05), a transition not predicted by the theoretical model. → Bosch 2017 (2)

Evidence

Bosch 2017

Bosch, N., & D'Mello, S. (2017). The Affective Experience of Novice Computer Programmers. Int J Artif Intell Educ. https://doi.org/10.1007/s40593-015-0069-5

q3 · i? · associational · r2

One-sample t-tests of transition likelihoods against chance across affect sequences from 99 students, testing transitions among the four states specified by the D'Mello and Graesser model; five of six predicted transitions were significant (p<.05).

"The results (see Fig. 4 and Table 5) indicated that five of the six predicted transitions, engagement ↔ confusion, confusion ↔ frustration, and frustration → boredom, were significant and aligned with the theoretical model."

Bosch 2017 (2)

Bosch, N., & D'Mello, S. (2017). The Affective Experience of Novice Computer Programmers. Int J Artif Intell Educ. https://doi.org/10.1007/s40593-015-0069-5

q3 · i? · associational · r2

Transition likelihood analysis of the same affect sequences; the article attributes the unexpected boredom→engagement transition to the fast-paced session and to students' control over the environment via bottom-out hints, unlike the earlier AutoTutor study.

"Interestingly, boredom was likely to transition to engagement (meanL=.260, p<.05) even though the boredom → engagement transition was not predicted by the theoretical model."

Discussion

Page metadata
Field Value
type claim
id affect-transitions-model-test-programming
title Five of six predicted affect transitions were significant and aligned with the affect dynamics model, but boredom transitioned to engagement rather than to frustration
description Five of six predicted affect transitions were significant and aligned with the affect dynamics model, but boredom transitioned to engagement rather than to frustration
status review
evidence_strength moderate
newest_evidence 2017
generated by process:wiki-ingest on 2026-10-27
trust unverified — no one has confirmed this page's content
sources 2 — bosch-2017, bosch-2017-2

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