Claims

During novices' first programming lesson, engagement, confusion, frustration, boredom, and curiosity are the dominant affective states, collectively accounting for approximately 73% of affect judgments

Claim · All claims
Evidence · 1 study · associational r2 · q3
Currency · newest study 2017 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Engagement, confusion, frustration, boredom, and curiosity each occurred at least 5% of the time and together accounted for approximately 73% of all affect judgments, while other states summed to only 10%. → Bosch 2017

Evidence

Bosch 2017

Bosch, N., & D'Mello, S. (2017). The Affective Experience of Novice Computer Programmers. Int J Artif Intell Educ. https://doi.org/10.1007/s40593-015-0069-5

q3 · i? · associational · r2

Fine-grained affect incidence analysis of 9696 retrospective affect judgments from 99 novice students learning Python in a lab study; the article reports the five frequent states "collectively accounted for approximately 73 % of all affect judgments" and infrequent states only 10%, with neutral at 17%.

"The results indicated that engagement, confusion, frustration, boredom, curiosity (henceforth referred to as frequent affective states) occurred at least 5 % of the time and collectively accounted for approximately 73 % of all affect judgments."

Discussion

Page metadata
Field Value
type claim
id novice-programming-affect-incidence-five-dominant-states
title During novices' first programming lesson, engagement, confusion, frustration, boredom, and curiosity are the dominant affective states, collectively accounting for approximately 73% of affect judgments
description During novices' first programming lesson, engagement, confusion, frustration, boredom, and curiosity are the dominant affective states, collectively accounting for approximately 73% of affect judgments
status review
evidence_strength moderate
newest_evidence 2017
generated by process:wiki-ingest on 2026-10-27
trust unverified — no one has confirmed this page's content
sources 1 — bosch-2017

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