Claims

AR could add information to improve the audience experience in sport

Claim · All claims
Evidence · 1 study · review r? · q2
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Additional information added via AR could improve the audience experience. → Pooya Soltani 2020

Evidence

Pooya Soltani 2020

Pooya Soltani, Antoine H.P. Morice. (2020). Augmented reality tools for sports education and training. Computers and Education. https://doi.org/10.1016/j.compedu.2020.103923

q2 · i? · review · r?

Narrative review conclusion regarding the spectator and customer roles: "Additional information could also be added to improve the audience experience". The review prints no effect size for this outcome.

"Additional information could also be added to improve the audience experience."

Discussion

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