AR-in-education studies in the meta-analysis spanned primary, secondary, high school and university levels, with university-level studies most frequent¶
Claim · All claims
Evidence · 1 study · quant-synthesisr2·q3
Currency · newest study 2016 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? Among the 15 studies, 3 were at primary school level, 2 at secondary, 1 at both primary and secondary, 3 at high school, 5 at university, and 1 across all four levels; all 15 reported positive effects. → Hakan Tekedere 2016
Evidence¶
Hakan Tekedere 2016¶
Hakan Tekedere, Hanife Göker. (2016). Examining the Effectiveness of Augmented Reality Applications in Education: A Meta-Analysis. International Journal of Environmental & Science Education, 11(16), 9469-9481. https://creativecommons.org/licenses/by/4.0/
q3 · i? · quant-synthesis · r2
Descriptive synthesis of the 15 included studies (Table 1), with experimental samples of 919 experimental and 641 control participants (total 1560). The article reports the target-audience distribution and that Table 1 summarizes fields, sample sizes and reported results.
"3 of the AR studies were conducted at primary school level, 2 at secondary school level, 1 both at primary school and secondary school level, 3 were at high school level, 5 were at university level, and the remaining 1 at primary, secondary, high school, and university levels together."
Discussion¶
Related Claims¶
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- The motivational effect of GenAI is larger in higher education than in primary and secondary education (exploratory) — related
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