Claims

The board-game group showed greater pre-post improvement than controls in reading fluency, maths fluency and calculus in grades two to six

Claim · All claims
Evidence · 1 study · causal r2 · q3
Currency · newest study 2024 · checked against its sources 2026-10-22 (automated, 1 of 1 entry) · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Time and time-group effects were found in all three academic tasks, with the experimental group experiencing the most significant improvement in Reading Fluency, Maths Fluency and Calculus. → Nuria Vita-Barrull 2024

Evidence

Nuria Vita-Barrull 2024

Nuria Vita-Barrull, Verónica Estrada-Plana, Jaume March-Llanes, Pablo Sotoca-Orgaz, Núria Guzmán, Rosa Ayesa, Jorge Moya-Higueras. (2024). Do you play in class? Board games to promote cognitive and educational development in primary school: A cluster randomized controlled trial. Learning and Instruction, 93. https://doi.org/10.1016/j.learninstruc.2024.101946

q3 · i? · causal · r2

Mixed-model analysis of the second-to-sixth-grade subsample of the cluster-randomised trial, assessed with the PREDISCAL screening. Play-group Reading Fluency rose from 17.48 to 23.29 versus 17.51 to 21.99 for controls; the play group also gained more in Maths Fluency and Calculus.

"Time and time-group effects were found in the three academic tasks: Reading Fluency (time: F = 701.37; p = 0.00; time-group: F = 11.66; p = 0.00), Maths Fluency (time: F = 318.15; p = 0.00; time-group: F = 5.68; p = 0.02), and Calculus (time: F = 283.58; p = 0.00; time-group: F = 4.57; p = 0.03). In all three tasks, the experimental group experienced the most significant improvement."

Discussion

Learner Variables

Page metadata
Field Value
type claim
id board-games-improve-reading-maths
title The board-game group showed greater pre-post improvement than controls in reading fluency, maths fluency and calculus in grades two to six
description The board-game group showed greater pre-post improvement than controls in reading fluency, maths fluency and calculus in grades two to six
status review
evidence_strength moderate
newest_evidence 2024
source_checked 2026-10-22
generated by process:wiki-ingest on 2026-10-22
trust unverified — no one has confirmed this page's content
sources 1 — nuria-vita-barrull-2024

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