Non-immersive classroom visualization shows no significant contemporaneous-gain advantage over no visualizations, and its Post-Pre advantage reverses relative to the control group¶
Claim · All claims
Evidence · 1 study (2 entries) · causalr1–r2·q2·i1small
Currency · newest study 2015 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Group II Cont-Pre gains (6.7%) did not differ significantly from Group I gains (4.4%); the 95% CIs overlap, p>0.05. → Yu et al. 2015
q2 i1 In Post-Pre results the Group II effect size dropped to ES=0.125 while the control Group I rose to ES=0.556. → Yu et al. 2015 (2)
Evidence¶
Yu et al. 2015¶
Ka Chun Yu, Kamran Sahami, Victoria Sahami, Larry C. Sessions. (2015). Using A Digital Planetarium For Teaching Seasons To Undergraduates. Journal of Astronomy & Earth Sciences Education, 2(1). https://eric.ed.gov/?id=EJ1101071
q2 · i? · causal · r2
Figure 3-based inference from the quasi-experiment: overlapping 95% CIs for Group II versus Group I Cont-Pre gains mean the null cannot be rejected at the .05 level; equivalence was not tested.
"Although the Group II Cont-Pre gains was 6.7% versus 4.4% for Group I, the 95% CIs for the two groups overlap, meaning p>0.05 when considering the null hypothesis that the Group II mean is within the Group I CI, and vice versa."
Yu et al. 2015 (2)¶
Ka Chun Yu, Kamran Sahami, Victoria Sahami, Larry C. Sessions. (2015). Using A Digital Planetarium For Teaching Seasons To Undergraduates. Journal of Astronomy & Earth Sciences Education, 2(1). https://eric.ed.gov/?id=EJ1101071
q2 · i1 · causal · r1
Post-Pre results from Table 2: the classroom-visualization group's small effect (ES=0.125) fell below the control group's modest effect (ES=0.556), reversing its contemporaneous advantage.
"Students in the control classes have learning gains with a modest ES=0.556, while the Group II students have dropped to a small ES=0.125."
Discussion¶
Related Claims¶
- Undergraduates taught seasons with immersive planetarium visualizations show larger quiz gains (ES=0.696 Cont-Pre; ES=0.741 Post-Pre) than peers taught with the same visualizations on a flat classroom screen or with no visualizations — related
- Increased perceptual fidelity fails to reliably improve serious game learning outcomes (the fidelity fallacy) — a broader claim this one bears on
- Immersion principle: people do not necessarily learn better in 3D immersive virtual reality than with a corresponding 2D desktop presentation (d = -0.10 across 9 tests) — a broader claim this one bears on
- The planetarium group's Post-Pre gain advantage is robust against the classroom group but not against the small-n control group, whose wide confidence interval encompasses the planetarium CI — related
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