Claims

During clicker implementation, students' average answering time decreased for both correct and incorrect answers while accuracy stayed nearly stable

Claim · All claims
Evidence · 1 study · causal r1 · q2
Currency · newest study 2018 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Across the 10 weeks, students' average time to answer decreased for correct and incorrect answers while response accuracy was almost stable, and incorrect answers consistently took longer. → Asmalı 2018

Evidence

Asmalı 2018

Mehmet Asmalı. (2018). Integrating Technology into ESP Classes: Use of Student Response System in English for Specific Purposes Instruction. Teaching English with Technology, 18(3), 86-104. https://eric.ed.gov/?id=EJ1186385

q2 · i? · causal · r1

Descriptive analysis of Kahoot! performance logs in the experimental group (Table 3): 10-week averages of 74.61% correct answers, an average score of 7555.5, and average answering times of 4.00 seconds for correct and 5.16 seconds for incorrect answers; the article notes time "was always higher in incorrect answers".

"students’ average time to answer the questions decreased both for the correct and incorrect answers while their responses’ accuracy was almost stable"

Discussion

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