A competition environment increases learners' motivation toward the instructional game¶
Claim · All claims
Evidence · 1 study · causalr2·q3
Currency · newest study 2015 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? Participants in the competition group reported higher motivation on the IMMS than the control group. → Nergiz Ercil Cagiltay 2015
Evidence¶
Nergiz Ercil Cagiltay 2015¶
Nergiz Ercil Cagiltay, Erol Ozcelik, Nese Sahin Ozcelik. (2015). The effect of competition on learning in games. Computers & Education. https://doi.org/10.1016/j.compedu.2015.04.001
q3 · i? · causal · r2
Independent-samples t-test on the Turkish IMMS (36 items, four ARCS subscales) administered after game play; the competition group "had higher motivation than ones in the control group" (M = 136.26 vs 129.76, t(140) = 2.09, p = .04).
"It was found that the participants in the competition group ( M ¼ 136.26, SD ¼ 18.94) had higher motivation than ones in the control group (M ¼ 129.76, SD ¼ 18.03), t(140) ¼/C0 2.09, p ¼ .04."
Discussion¶
Related Claims¶
- Adding a real-time competition environment to a serious game improves learners' post-test scores — related
- The competitive Game Show increased students' tutoring engagement relative to baseline — related
- Competition was a constant source of enjoyment for math circle participants, with evaluation focused on the task rather than the individual — related
- The authors propose, without testing it here, that competitive environments may provide clear goals, structures, and rewards that foster engagement, particularly for students less familiar with such environments — a broader claim this one bears on
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
competition-increases-motivation-imms |
title |
A competition environment increases learners' motivation toward the instructional game |
description |
A competition environment increases learners' motivation toward the instructional game |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2015 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — nergiz-ercil-cagiltay-2015 |
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