Claims

Task progression graphs show difficult Narrative Manager events raise the distance-to-goal curve while assistive events such as hiding materials produce flat zones that cost user time

Claim · All claims
Evidence · 1 study · causal r2 · q1
Currency · newest study 2014 · not yet checked against its sources · not reviewed by a person
Design limits · Alvarez 2014: no comparison group (read from the study by two models, 2026-10-27)

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q1 i? In single-subject task progression graphs, difficult events such as a spill overflow raise the curve slightly because actions must be redone, and negative events that hide materials produce flat zones where the user searches instead of progressing. → Alvarez 2014

Evidence

Alvarez 2014

Alvarez, N., Sanchez-Ruiz, A., Cavazza, M., Shigematsu, M., & Prendinger, H. (2014). Narrative Balance Management in an Intelligent Biosafety Training Application for Improving User Performance. Int J Artif Intell Educ 25, 35–59. https://doi.org/10.1007/s40593-014-0022-z

q1 · i? · causal · r2

Qualitative reading of the task progression graph of one Narrative Condition subject (subject one). The overflow is described as "a light inconvenience that requires some actions to be redone"; hiding materials instead yields a flat zone of searching.

"when an event which is difficult for the user happens, the curve rises; for example, when the spill overflows, the curve rises a bit because is a light inconvenience that requires some actions to be redone."

Discussion

Page metadata
Field Value
type claim
id event-effects-on-task-progression
title Task progression graphs show difficult Narrative Manager events raise the distance-to-goal curve while assistive events such as hiding materials produce flat zones that cost user time
description Task progression graphs show difficult Narrative Manager events raise the distance-to-goal curve while assistive events such as hiding materials produce flat zones that cost user time
status review
evidence_strength weak
newest_evidence 2014
generated by process:wiki-ingest on 2026-10-27
trust unverified — no one has confirmed this page's content
sources 1 — alvarez-2014

Frontmatter is the page's machine-readable record — see the Schema & Guide.