Hands-on experiments promote epistemic and value-related situational interest more than computer simulations, while emotional situational interest does not differ¶
Claim · All claims
Evidence · 1 study (3 entries) · causalr2·q3·i1–i2
Currency · newest study 2022 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i2 Experiment students showed higher epistemic situational interest than simulation students (d Study I = − 0.33; d Study II = − 0.54). → Krüger 2022
q3 i1 Experiment students showed higher value-related situational interest than simulation students (d Study I = − 0.35; d Study II = − 0.37). → Krüger 2022 (2)
q3 i? No difference between methods in the emotional component of situational interest in either study. → Krüger 2022 (3)
Evidence¶
Krüger 2022¶
Krüger, J. T., Höffler, T. N., Wahl, M., Knickmeier, K., & Parchmann, I. (2022). Two comparative studies of computer simulations and experiments as learning tools in school and out-of-school education. Instructional Science. https://doi.org/10.1007/s11251-021-09566-1
q3 · i2 · causal · r2
Post-test situational interest (Engeln 2004 questionnaire, 12 items, 4-point scale) in both randomized studies; t-tests with FDR correction showed experiments beat simulations on the epistemic component, with printed effect sizes d Study I = − 0.33 and d Study II = − 0.54.
"students who worked with the experiments showed a higher level of the epistemic (d Study I = − 0.33; dStudy II = − 0.54) and value-related (d Study I = − 0.35; dStudy II = − 0.37) component of the situational interest"
Krüger 2022 (2)¶
Krüger, J. T., Höffler, T. N., Wahl, M., Knickmeier, K., & Parchmann, I. (2022). Two comparative studies of computer simulations and experiments as learning tools in school and out-of-school education. Instructional Science. https://doi.org/10.1007/s11251-021-09566-1
q3 · i1 · causal · r2
Same two-study comparison, value-related component: experiments exceeded simulations with printed effect sizes d Study I = − 0.35 and d Study II = − 0.37, significant after FDR correction.
"students who worked with the experiments showed a higher level of the epistemic (d Study I = − 0.33; dStudy II = − 0.54) and value-related (d Study I = − 0.35; dStudy II = − 0.37) component of the situational interest"
Krüger 2022 (3)¶
Krüger, J. T., Höffler, T. N., Wahl, M., Knickmeier, K., & Parchmann, I. (2022). Two comparative studies of computer simulations and experiments as learning tools in school and out-of-school education. Instructional Science. https://doi.org/10.1007/s11251-021-09566-1
q3 · i? · causal · r2
Across both randomized studies the emotional component of situational interest (e.g., feeling comfortable while working) did not differ between experiment and simulation groups; no effect size was printed for this null finding.
"We could not observe a differ - ence in the emotional component of situational interest between the two methods for both studies."
Discussion¶
Related Claims¶
- Secondary school students learn more complex marine ecology content from interactive computer simulations than from hands-on experiments, with a larger advantage for the more complex multidimensional topic — related
- Video review raises learning interest under virtual simulation but not under hands-on activity — related
- Without video review, hands-on activities enhance vocational students' practical skill performance more effectively than virtual simulations — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
experiments-promote-epistemic-value-interest |
title |
Hands-on experiments promote epistemic and value-related situational interest more than computer simulations, while emotional situational interest does not differ |
description |
Hands-on experiments promote epistemic and value-related situational interest more than computer simulations, while emotional situational interest does not differ |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2022 |
generated |
by process:wiki-ingest on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
sources |
3 — krüger-2022, krüger-2022-2, krüger-2022-3 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.