Review reports a game-based learning course increased adolescents' empathy and compassion in migration/refugee context¶
Claim · All claims
Evidence · 1 study · reviewr2·q2
Currency · newest study 2025 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? The review reports, citing Mukund et al. (2022), that a game-based learning course on migration and refugee issues revealed increased empathy and compassion among adolescent participants. → Adam Palmquist 2025
Evidence¶
Adam Palmquist 2025¶
Adam Palmquist, Helga Dis Isfold Sigurdardottir, Hege Myhre. (2025). Exploring interfaces and implications for integrating social-emotional competencies into AI literacy for education: a narrative review. Journal of Computers in Education. https://doi.org/10.1007/s40692-025-00354-1
q2 · i? · review · r2
The review reports this second-hand from Mukund et al. (2022) within the C2 'Relational skills in digital and intercultural contexts' sub-theme; the review did not re-analyse the study and prints no effect size for the finding.
"The study reveals increased empathy and compassion among participants, suggesting that digital game-based learning can effectively promote SEC and enhance relational practice in a global context."
Discussion¶
Learner Variables¶
- Social Awareness and Relationship Skills — outcome: instruction changes it
Related Claims¶
- Building Empathy Improves Intergroup Attitudes — the general claim this finding bears on, with the studies behind it
- Mindfulness practices are linked to positive school climate outcomes including compassion, well-being, and self-regulation — related
- A practice brief reviewing self-regulation interventions reports substantial benefits of mindfulness programs for cognitive and emotional regulation, stress and mental health in adolescents and young adults — related
- Some SSWs hold deficit-based racial attitudes, conflating structural constraints with immigrant cultural values and misreading trauma responses — related
- Mindfulness and stress management skills may produce positive effects on educator sleep, self-regulation, self-compassion, and job satisfaction — related
- Review reports SEC literature emphasises nurturing strong teacher-student and student-student relationships — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
game-based-learning-empathy-sec |
title |
Review reports a game-based learning course increased adolescents' empathy and compassion in migration/refugee context |
description |
Review reports a game-based learning course increased adolescents' empathy and compassion in migration/refugee context |
status |
review |
evidence_strength |
weak |
newest_evidence |
2025 |
generated |
by process:wiki-ingest on 2026-10-11 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — adam-palmquist-2025 |
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