Claims

The effect of games on mathematics achievement does not differ significantly by sample size

Claim · All claims
Evidence · 1 study · quant-synthesis r2 · q3
Currency · newest study 2017 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Between-group homogeneity for sample size was not significant (QB = 1.016, p = 0.602) across 21–40, 41–60 and 61-or-more person groups. → Sedat Turgut 2017

Evidence

Sedat Turgut 2017

Sedat Turgut, Özlem Dogan Temur. (2017). The Effect of Game-Assisted Mathematics Education on Academic Achievement in Turkey: A Meta-Analysis Study. International Electronic Journal of Elementary Education. https://doi.org/10.26822/iejee.2017236115

q3 · i? · quant-synthesis · r2

Subgroup analysis of sample size (21–40 ES = 0.612; 41–60 ES = 0.861; 61+ ES = 0.788), QB = 1.016, p = 0.602. No study fell in the 1–20 persons range.

"Therefore, the academic achievement attained by using games with different sample sizes does not show a statistically significant differentiation."

Discussion

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