A game-based collaboration script with assigned in-game roles shifted elementary students' attitudes towards collaboration¶
Claim · All claims
Evidence · 1 study · theoreticalr2·q2
Currency · newest study 2022 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? In the Rojas et al. study, group activity incorporating a game-based collaboration script shifted students' negative attitudes towards engaging in collaboration. → Charles Crook 2022
Evidence¶
Charles Crook 2022¶
Charles Crook. (2022). CSsCL: the performance of collaborative learning. Intern. J. Comput.-Support. Collab. Learn. https://doi.org/10.1007/s11412-022-09364-y
q2 · i? · theoretical · r2
The commentary reports that the Rojas et al. game-based script study for elementary-age learners addressed attitudes that constrain collaboration outcomes, and that its findings suggest such attitudes 'can be' shifted; no effect size is printed.
"There may be many reasons for such reluctance: the study by Rojas et al. aims to determine whether such attitudes can be shifted by group activity that incorporates a collaborative script. Their findings suggests that it can."
Discussion¶
Learner Variables¶
- Collaboration — outcome: instruction changes it
Related Claims¶
- The review reports that role-playing exercises significantly enhanced students' 21st-century skills including communication, collaboration, and critical thinking — related
- In school studies, cooperative and peer-learning methods that reward groups on every member's individual learning raised achievement more than methods without such rewards — related
- Using graphical tools within a phased activity can enhance learners' dialogical skills, as illustrated with Digalo — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
game-script-shifted-collaboration-attitudes |
title |
A game-based collaboration script with assigned in-game roles shifted elementary students' attitudes towards collaboration |
description |
A game-based collaboration script with assigned in-game roles shifted elementary students' attitudes towards collaboration |
status |
review |
evidence_strength |
weak |
newest_evidence |
2022 |
generated |
by process:wiki-ingest on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — charles-crook-2022 |
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