Students taking gameful assessments report higher satisfaction than students taking traditional assessments in a Grades 3–7 mixed-methods study¶
Claim · All claims
Evidence · 1 study · causalr?·q2
Currency · newest study 2018 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Students taking gameful assessment prototypes reported higher satisfaction than students taking traditional assessments. → Meg Guerreiro 2018
Evidence¶
Meg Guerreiro 2018¶
Meg Guerreiro, Chase Nordengren. (2018). “No fun games”: Engagement effects of two gameful assessment prototypes. Journal of Research on Technology in Education, 50(2), 134-148. https://www.nwea.org/research/publication/no-fun-games-engagement-effects-of-two-gameful-assessment-prototypes/ doi:10.1080/15391523.2018.1426063
q2 · i? · causal · r?
Mixed-methods study of two gameful assessment prototypes with 391 Grades 3–7 students and 14 teachers in one Midwestern and one Northwestern school; the abstract reports "higher satisfaction for students taking gameful assessments". No effect size is printed.
"Using mixed methods, it finds higher satisfaction for students taking gameful assessments"
Discussion¶
Related Claims¶
- Traditional assessments are commonly perceived to suffer from student motivation deficits that gameful assessments propose to address — related
- Teachers hold conflicting attitudes about whether gameful assessments support students’ intrinsic motivation and desire to learn — related
- Gamification has small positive effects on cognitive, motivational and behavioral learning outcomes — a broader claim this one bears on
- In one mixed-methods study of university students, reported in a review, gamified vocabulary learning gave better test results, motivation and satisfaction than traditional instruction — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
gameful-assessments-higher-student-satisfaction |
title |
Students taking gameful assessments report higher satisfaction than students taking traditional assessments in a Grades 3–7 mixed-methods study |
description |
Students taking gameful assessments report higher satisfaction than students taking traditional assessments in a Grades 3–7 mixed-methods study |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2018 |
generated |
by process:wiki-ingest on 2026-10-08 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — meg-guerreiro-2018 |
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