Claims

The pooled gamification effect is robust across dependence assumptions, quality thresholds, and model specifications, with no evidence of publication bias

Claim · All claims
Evidence · 1 study · quant-synthesis r2 · q3
Currency · newest study 2026 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? Sensitivity analyses (ρ = 0.30–0.90, aggregated-effect and journal-only models) yielded closely aligned estimates, and Egger's regression and PET-PEESE found no evidence of small-study effects or publication bias. → Ratinho 2026

Evidence

Ratinho 2026

Ratinho, E., Figueiredo, M., Estêvão, D., Faísca, L., & Martins, C. (2026). Gamification on Mathematics Engagement and Motivation in Secondary School and Higher Education: A Systematic Review and Meta-Analysis. Educational Psychology Review. https://doi.org/10.1007/s10648-025-10108-1

q3 · i? · quant-synthesis · r2

Publication-bias assessment within the meta-analysis: an Egger-type meta-regression with RVE clustered by study, plus PET-PEESE estimators, both yielding non-significant intercepts. The article reports "no evidence of funnel plot asymmetry or small-study effects". Sensitivity estimates ranged from g = 0.107 (MMAT ≤ 60% excluded) to g = 0.416.

"The regression intercept was non-significant ( b =.767, SE = 1.98, t (4.71) =.39, p =.715), and the slope was also non-significant ( b = −1.597, SE = 8.78, t (4.65) = -.18, p =.863). These results suggest no evidence of funnel plot asymmetry or small-study effects."

Discussion

Page metadata
Field Value
type claim
id gamification-mathematics-robustness-publication-bias
title The pooled gamification effect is robust across dependence assumptions, quality thresholds, and model specifications, with no evidence of publication bias
description The pooled gamification effect is robust across dependence assumptions, quality thresholds, and model specifications, with no evidence of publication bias
status review
evidence_strength moderate
newest_evidence 2026
generated by process:wiki-ingest on 2026-10-21
trust unverified — no one has confirmed this page's content
sources 1 — ratinho-2026

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