Gamified exergaming shows no intrinsic-motivation harm: intrinsic motivation and amotivation changed adversely only in the control group, and external regulation fell only in the experimental group¶
Claim · All claims
Evidence · 1 study (3 entries) · causalr2·q2·i1small
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i1 The control group displayed less intrinsic motivation with time, while the experimental group did not change significantly. → Quintas 2020
q2 i1 External regulation significantly decreased in the experimental group with time and increased non-significantly in the control group. → Quintas 2020 (2)
q2 i1 Amotivation increased in the control group with time but not in the experimental group. → Quintas 2020 (3)
Evidence¶
Quintas 2020¶
Quintas, A., Bustamante, J.-C., Pradas, F., & Castellar, C. (2020). Psychological effects of gamified didactics with exergames in Physical Education at primary schools: results from a natural experiment. https://doi.org/10.1016/j.compedu.2020.103874
q2 · i1 · causal · r2
Simple ANOVA follow-up on intrinsic motivation (PLOC scale) within each treatment group of the natural experiment; the control group declined significantly with η p2=.033 (a small effect) while the experimental group did not change significantly.
"Performing a more specific analysis in each group using simple ANOVA (Post-pre) showed that the control group displayed less intrinsic motivation with time (F(1)=4.22, p=.042, η p2=.033). The experimental group did not significantly d isplay intrinsic motivation (F(1)=.54, p=.461, η p2=.003)."
Quintas 2020 (2)¶
Quintas, A., Bustamante, J.-C., Pradas, F., & Castellar, C. (2020). Psychological effects of gamified didactics with exergames in Physical Education at primary schools: results from a natural experiment. https://doi.org/10.1016/j.compedu.2020.103874
q2 · i1 · causal · r2
Simple ANOVA follow-up on external regulation; the hypothesised increase in external regulation under gamification (H2) was not supported because it decreased significantly in the experimental group with ηp2=.032 (a small effect).
"external regulation significantly decreased in the experimental group with time (F(1)=6.21, p=.014, ηp2=.032), and it increased in the control group, but not significantly (F(1)=.375, p=.541, η p2=.003)."
Quintas 2020 (3)¶
Quintas, A., Bustamante, J.-C., Pradas, F., & Castellar, C. (2020). Psychological effects of gamified didactics with exergames in Physical Education at primary schools: results from a natural experiment. https://doi.org/10.1016/j.compedu.2020.103874
q2 · i1 · causal · r2
Simple ANOVA follow-up on amotivation within each group; the article reports amotivation rose significantly in the control group with ηp2=.025 (a small effect) but not in the experimental group, so H3 was not supported as an interaction effect.
"Specifically, the control group displayed increased amotivation with time (F(1)=8.32, p=.004, ηp2=.025), but the experimental group did not (F(1)=2.76, p=.014, η p2=.014)."
Discussion¶
Learner Variables¶
- Motivation — outcome: instruction changes it
Related Claims¶
- Commitment to and behaviour towards learning is better after a gamified exergaming intervention than after traditional PE teaching — related
- Rhythmic motor skill academic performance is better after a gamified exergaming intervention than after traditional PE teaching — related
- A gamified exergaming intervention improves basic psychological needs in primary-school PE compared with a traditional didactic intervention — related
- A gamified exergaming intervention improves the time transformation and autotelic experience flow dimensions, but not overall dispositional flow — related
- Psychological needs correlate more strongly with more self-determined motivation types, from intrinsic motivation down to near-zero with external regulation — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
gamified-exergaming-motivation-sdt-outcomes |
title |
Gamified exergaming shows no intrinsic-motivation harm: intrinsic motivation and amotivation changed adversely only in the control group, and external regulation fell only in the experimental group |
description |
Gamified exergaming shows no intrinsic-motivation harm: intrinsic motivation and amotivation changed adversely only in the control group, and external regulation fell only in the experimental group |
status |
review |
evidence_strength |
mixed |
newest_evidence |
2020 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
3 — quintas-2020, quintas-2020-2, quintas-2020-3 |
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