Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence¶
Claim · All claims
Evidence · 1 study · designr3·q2·i1small
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i1 Students playing NNG 2 reported significantly better game experiences than students playing NNG 1 in all dimensions except Competence, with effect sizes from d = 0.36 to d = 0.7. → Phuong Bui 2020
Evidence¶
Phuong Bui 2020¶
Phuong Bui, Gabriela Rodríguez-Aflecht, Boglárka Brezovszky, Minna M. Hannula-Sormunen, Samuli Laato, Erno Lehtinen. (2020). Understanding students' game experiences throughout the developmental process of the number navigation game. Education Tech Research Dev. https://doi.org/10.1007/s11423-020-09755-8
q2 · i1 · design · r3
Independent-samples t test comparing GEQ post-play ratings of students playing NNG 1 (N = 642, grades 4–6) and NNG 2 (N = 526) in the 2014 large-scale study. The article reports "effect sizes ranged from close to medium (d = 0.36) to close to large (d = 0.7)", with Competence non-significant (p = 0.509).
"Results from an independent t test showed that there were significant differences between game experiences in all dimensions, except Competence with effect sizes ranged from close to medium (d = 0.36) to close to large (d = 0.7)."
Discussion¶
Related Claims¶
- NNG 3's added reward system, level arrangement and Help page did not improve fourth graders' game experiences over NNG 2, and Flow decreased — related
- Students' perceived usability of the game declined significantly across lessons while focused attention, aesthetics, and satisfaction remained stable — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
nng2-usability-improvements-improved-game-experience |
title |
Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence |
description |
Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2020 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — phuong-bui-2020 |
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