Claims

Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence

Claim · All claims
Evidence · 1 study · design r3 · q2 · i1 small
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i1 Students playing NNG 2 reported significantly better game experiences than students playing NNG 1 in all dimensions except Competence, with effect sizes from d = 0.36 to d = 0.7. → Phuong Bui 2020

Evidence

Phuong Bui 2020

Phuong Bui, Gabriela Rodríguez-Aflecht, Boglárka Brezovszky, Minna M. Hannula-Sormunen, Samuli Laato, Erno Lehtinen. (2020). Understanding students' game experiences throughout the developmental process of the number navigation game. Education Tech Research Dev. https://doi.org/10.1007/s11423-020-09755-8

q2 · i1 · design · r3

Independent-samples t test comparing GEQ post-play ratings of students playing NNG 1 (N = 642, grades 4–6) and NNG 2 (N = 526) in the 2014 large-scale study. The article reports "effect sizes ranged from close to medium (d = 0.36) to close to large (d = 0.7)", with Competence non-significant (p = 0.509).

"Results from an independent t test showed that there were significant differences between game experiences in all dimensions, except Competence with effect sizes ranged from close to medium (d = 0.36) to close to large (d = 0.7)."

Discussion

Page metadata
Field Value
type claim
id nng2-usability-improvements-improved-game-experience
title Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence
description Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence
status review
evidence_strength moderate
newest_evidence 2020
generated by process:wiki-ingest on 2026-10-29
trust unverified — no one has confirmed this page's content
sources 1 — phuong-bui-2020

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