NNG 3's added reward system, level arrangement and Help page did not improve fourth graders' game experiences over NNG 2, and Flow decreased¶
Claim · All claims
Evidence · 1 study · designr3·q2
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Between fourth graders' gaming experiences playing NNG 2 and NNG 3 there were no significant differences except in Flow, which was significantly lower for NNG 3 (mean difference = −0.49, p = 0.043). → Phuong Bui 2020
Evidence¶
Phuong Bui 2020¶
Phuong Bui, Gabriela Rodríguez-Aflecht, Boglárka Brezovszky, Minna M. Hannula-Sormunen, Samuli Laato, Erno Lehtinen. (2020). Understanding students' game experiences throughout the developmental process of the number navigation game. Education Tech Research Dev. https://doi.org/10.1007/s11423-020-09755-8
q2 · i? · design · r3
One-way ANOVA comparing fourth graders' GEQ ratings across NNG 1 (N = 63), NNG 2 (N = 72) and NNG 3 (N = 40); post-hoc Tukey HSD comparisons. The article reports "no significant differences, except in Flow dimension" between NNG 2 and NNG 3.
"Between fourth graders' gaming experiences playing NNG 2 and NNG 3, there was no significant differences, except in Flow dimension (Mean difference = - 0.49, p = 0.043)."
Discussion¶
Related Claims¶
- Usability and interface improvements in NNG 2 significantly improved students' game experiences compared with NNG 1 in all dimensions except Competence — related
- No significant between-group difference was found in overall flow status, flow antecedents, or flow experience — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
nng3-reward-help-additions-no-game-experience-gain |
title |
NNG 3's added reward system, level arrangement and Help page did not improve fourth graders' game experiences over NNG 2, and Flow decreased |
description |
NNG 3's added reward system, level arrangement and Help page did not improve fourth graders' game experiences over NNG 2, and Flow decreased |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2020 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — phuong-bui-2020 |
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