Claims

Less experienced users benefit more from XR training, though evidence is mixed across longitudinal studies

Claim · All claims
Evidence · 1 study · review r3 · q2
Currency · newest study 2022 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? The hypothesis that less experienced users benefit more from XR technology was validated in two of four longitudinal studies, with one showing mixed results and one inconclusive. → Iop A. 2022

Evidence

Iop A. 2022

Iop A., El-Hajj V.G., Gharios M., de Giorgio A., Monetti F.M., Edström E., Elmi-Terander A., Romero M. (2022). Extended Reality in Neurosurgical Education: A Systematic Review. Sensors. https://doi.org/10.3390/s22166067

q2 · i? · review · r3

Review synthesis of four longitudinal studies (n = 4) testing whether less experienced users gain more: two validated the hypothesis, one showed mixed results, and one lacked follow-up data on experienced residents, so no conclusion could be drawn.

"This hypothesis was validated in two studies [58,65], while a single study showed mixed results [59]. In the last of the four studies, the absence of data on UP of experienced residents at follow-up did not allow for conclusions to be drawn, even though the authors reported that “residents felt that the simulator would be most helpful for novice residents” [19]."

Discussion

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