Claims

XR-based training is associated with improved user performance in cranial neurosurgical simulation compared to non-XR conditions

Claim · All claims
Evidence · 1 study · review r3 · q3
Currency · newest study 2022 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? In controlled 'XR vs. non-XR' designs, use of XR (VR or AR) was associated with improved user performance and better outcomes. → Iop A. 2022

Evidence

Iop A. 2022

Iop A., El-Hajj V.G., Gharios M., de Giorgio A., Monetti F.M., Edström E., Elmi-Terander A., Romero M. (2022). Extended Reality in Neurosurgical Education: A Systematic Review. Sensors. https://doi.org/10.3390/s22166067

q3 · i? · review · r3

Narrative synthesis of the review's 31 included studies: eight adopted an 'XR vs. non-XR' controlled design comparing UP between groups, and the review reports XR use "was associated with improved UP and contributed to better outcomes". No pooled effect size was computed.

"Eight of 26 studies (31%) adopted an “XR vs. non-XR” controlled design, assessing and comparing UP between groups assigned to different conditions. The use of XR (VR in six cases and AR in two) was associated with improved UP and contributed to better outcomes."

Discussion

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generated by process:wiki-ingest on 2026-10-31
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