Claims

Expert role-players expressed more frustration with insufficient in-game social context in computer RPGs than with any other aspect, even when discussing their favorite games

Claim · All claims
Evidence · 1 study · qualitative r2 · q2
Currency · newest study 2008 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? More participants expressed frustration about lack of rich in-game social context than any other topic, because computer RPGs often lack sufficiently rich social context. → Simkins 2008

Evidence

Simkins 2008

Simkins, D. W., & Steinkuehler, C. (2008). Critical ethical reasoning and role-play. Games and Culture. https://doi.org/10.1177/1555412008317313

q2 · i? · qualitative · r2

In the Findings discussion of the social context category, the article reports that "More participants in this study expressed their frustration with the games they play on this topic than any other." Games drawing on transmedia franchises such as Knights of the Old Republic 2 were noted as having an advantage. No effect size is reported.

"More participants in this study expressed their frustration with the games they play on this topic than any other, even when discussing their favorite games, because computer RPGs often lack sufficiently rich in-game social context."

Discussion

Page metadata
Field Value
type claim
id players-frustrated-by-thin-social-context
title Expert role-players expressed more frustration with insufficient in-game social context in computer RPGs than with any other aspect, even when discussing their favorite games
description Expert role-players expressed more frustration with insufficient in-game social context in computer RPGs than with any other aspect, even when discussing their favorite games
status review
evidence_strength weak
newest_evidence 2008
generated by process:wiki-ingest on 2026-10-16
trust unverified — no one has confirmed this page's content
sources 1 — simkins-2008

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