Scooter the Tutor was associated with a marginally significant reduction in observed gaming among middle-school math students¶
Claim · All claims
Evidence · 1 study · causalr2·q3
Currency · newest study 2008 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? 33% of control students versus 18% of experimental students were observed gaming, a sizeable but only marginally significant reduction; gamers who remained did not game less. → Koedinger 2008
Evidence¶
Koedinger 2008¶
Koedinger, K., Aleven, V., Roll, I., & Baker, R. (2008). In vivo experiments on whether supporting metacognition in intelligent tutoring systems yields robust learning. https://learnlab.org/
q3 · i? · causal · r2
In vivo experiment within a year-long Cognitive Tutor middle-school curriculum, 51 students per condition, with quantitative field observations of gaming. The reduction was "only marginally significant"; no effect size is printed.
"The Scooter intervention was associated with a sizeable, though only marginally significant, reduction in the frequency of observed gaming. 33% of students were seen gaming in the control condition (using quantitative field observations), while 18% of students were seen gaming in the experimental condition."
Discussion¶
Related Claims¶
- Students receiving the most Scooter supplementary exercises showed significantly better learning and caught up by post-test, though there was no overall between-condition learning effect
- Students receiving personalized problems gamed the tutoring system less during the personalized unit, with no difference in a later unit — related
- An automated agent responding to detected gaming-the-system reduced gaming by half and improved gaming students' learning — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
scooter-reduced-gaming-marginally |
title |
Scooter the Tutor was associated with a marginally significant reduction in observed gaming among middle-school math students |
description |
Scooter the Tutor was associated with a marginally significant reduction in observed gaming among middle-school math students |
status |
review |
evidence_strength |
weak |
newest_evidence |
2008 |
generated |
by process:wiki-ingest on 2026-10-16 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — koedinger-2008 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.