Claims

Students receiving personalized problems gamed the tutoring system less during the personalized unit, with no difference in a later unit

Claim · All claims
Evidence · 1 study · causal r2 · q3 · i1 small
Currency · newest study 2013 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i1 Students in the experimental group engaged in gaming behaviors significantly less often than control group students (t = -2.33, p = 0.037, Cohen's d = 0.35). → Walkington 2013

Evidence

Walkington 2013

Walkington, C. A. (2013). Using adaptive learning technologies to personalize instruction to student interests: The impact of relevant contexts on performance and learning outcomes. Journal of Educational Psychology, 105(4), 932–945. doi:10.1037/a0031882

q3 · i1 · causal · r2

Gaming detector (Baker & deCarvalho, 2008) run on Unit 6 log data. Student's t-test compared gaming estimates between conditions. Experimental students gamed less with "Cohen's d = 0.35", a small effect. No significant gaming differences in Unit 10 (p = 0.737).

"students in the experimental group engaged in gaming behaviors significantly less often than students the control group (t = -2.33, p = 0.037, Cohen's d = 0.35)"

Discussion

Page metadata
Field Value
type claim
id personalization-reduces-gaming-behavior
title Students receiving personalized problems gamed the tutoring system less during the personalized unit, with no difference in a later unit
description Students receiving personalized problems gamed the tutoring system less during the personalized unit, with no difference in a later unit
status review
evidence_strength moderate
newest_evidence 2013
generated by process:wiki-ingest on 2026-10-14
trust unverified — no one has confirmed this page's content
sources 1 — walkington-2013

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