Crossing a spatial boundary shows no significant effect on temporal order memory accuracy, and no significant mission-by-spatial interaction, in the VR salesperson task¶
Claim · All claims
Evidence · 1 study · causalr2·q3
Currency · newest study 2025 · checked against its sources 2026-10-26 (automated, 1 of 1 entry) · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? Crossing a spatial boundary did not significantly affect recency accuracy, and the Mission x Spatial boundary interaction was not significant; equivalence was not tested. → Yue Li 2025
Evidence¶
Yue Li 2025¶
Yue Li, Mikael Johansson & Andrey R. Nikolaev. (2025). Hierarchical event segmentation of episodic memory in virtual reality. npj Science of Learning. https://doi.org/10.1038/s41539-025-00321-6
q3 · i? · causal · r2
Null result from the same GLMM on recency accuracy in the VR salesperson experiment: "no sig- nificant effect of crossing the spatial boundary or interaction between the boundary conditions". A later interval check found no interaction (p = 0.97).
"There was no sig- nificant effect of crossing the spatial boundary or interaction between the boundary conditions."
Discussion¶
Learner Variables¶
- Long-Term Memory — outcome: instruction changes it
Related Claims¶
- Temporal order memory accuracy and confidence both increased significantly with block order across the six-block VR experiment — related
- Confidence in correct memory responses is higher when both spatial and mission boundaries are not crossed, with an interaction between the two boundary types — reports the opposite
- With inter-object intervals held comparable, memory accuracy is significantly higher for the within-Mission/across-Spatial level than for the across-Mission/within-Spatial level — related
- Crossing a conceptual (mission) boundary significantly impairs the accuracy of temporal order memory in an interactive VR episodic memory task — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
spatial-boundary-null-effect-vr-accuracy |
title |
Crossing a spatial boundary shows no significant effect on temporal order memory accuracy, and no significant mission-by-spatial interaction, in the VR salesperson task |
description |
Crossing a spatial boundary shows no significant effect on temporal order memory accuracy, and no significant mission-by-spatial interaction, in the VR salesperson task |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2025 |
source_checked |
2026-10-26 |
generated |
by process:wiki-ingest on 2026-10-26 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — yue-li-2025 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.