Performance was unrelated to dwell time on the graph but increased with dwell time on the problem statement¶
Claim · All claims
Evidence · 1 study (2 entries) · causalr2·q2
Currency · newest study 2017 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Total dwell time on the graph showed no relationship to answering correctly. → Ögren 2017
q2 i? The more students looked at the problem statement, the better they performed; statement dwell time was a significant predictor of correct answers. → Ögren 2017 (2)
Evidence¶
Ögren 2017¶
Ögren, M., Nyström, M., & Jarodzka, H. (2017). There's more to the multimedia effect than meets the eye: is seeing pictures believing? Instructional Science, 45, 263–287. https://doi.org/10.1007/s11251-016-9397-6
q2 · i? · causal · r2
Multi-level logistic regression (Table 4) on the multimedia condition; correct answers showed only small differences in graph dwell time (19.9% vs 18.6%). The proportion of dwell time on the graph interacted significantly with answer truth (z = 2.355, p = 0.0185).
"there was no relationship between whether participants answered cor- rectly and how much time they spent looking at the graph"
Ögren 2017 (2)¶
Ögren, M., Nyström, M., & Jarodzka, H. (2017). There's more to the multimedia effect than meets the eye: is seeing pictures believing? Instructional Science, 45, 263–287. https://doi.org/10.1007/s11251-016-9397-6
q2 · i? · causal · r2
Students who answered correctly dwelled 42.6% (SD 12.8) on the statement vs 38.3% (SD 11.3) for incorrect answers; regression coefficient for logit dwell time z = 2.565, p = 0.01033.
"the total dwell time on the statement was a significant predictor for a correct answer"
Discussion¶
Related Claims¶
- No overall multimedia effect on problem-solving performance in vector calculus: graphs did not significantly improve correctness — related
- Graphs drew visual attention away from text: proportion of dwell time on input and problem statement was significantly shorter when a graph was present — related
- Frequent eye transitions between graph and problem statement were marginally associated with correct answers — related
- Solving problems with graphs increased mental effort, shown by a higher proportion of silence in think-aloud data — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
statement-dwell-predicts-performance |
title |
Performance was unrelated to dwell time on the graph but increased with dwell time on the problem statement |
description |
Performance was unrelated to dwell time on the graph but increased with dwell time on the problem statement |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2017 |
generated |
by process:wiki-ingest on 2026-10-18 |
trust |
unverified — no one has confirmed this page's content |
sources |
2 — ögren-2017, ögren-2017-2 |
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