Claims

Motor and cognitive domains are the most frequent TGfU learning outcomes studied; the social domain is rare and often negative

Claim · All claims
Evidence · 1 study · review r2 · q3
Currency · newest study 2020 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q3 i? The development of the motor and cognitive domains were the most frequent learning outcomes in the reviewed TGfU research. → Barba-Martín Raúl A. 2020 q3 i? The social domain hardly appears in the analyzed publications, appearing as the main domain only in one study, and results on collaboration were not particularly positive in six investigations. → Barba-Martín Raúl A. 2020

Evidence

Barba-Martín Raúl A. 2020

Barba-Martín Raúl A., Bores-García Daniel, Hortigüela-Alcalá David, González-Calvo Gustavo. (2020). The Application of the Teaching Games for Understanding in Physical Education. Systematic Review of the Last Six Years. International Journal of Environmental Research and Public Health. https://doi.org/10.3390/ijerph17093330

q3 · i? · review · r2

The review's analysis of learning domains across the 12 studies finds motor and cognitive development most frequent, in line with the model's foundations; cognitive development is the main domain in three named studies and motor development in two. It also reports "the social domain hardly appears in the publications analyzed", being main only in Koekoek and Knoppers' research.

"The development of the motor and cognitive domains have been the most frequent learning outcomes in the research"

Discussion

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