Uncertainty is positively associated with learner motivation in game-like environments¶
Claim · All claims
Evidence · 1 study · causalr2·q2
Currency · newest study 2013 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Path analysis showed uncertainty was positively associated with motivation (t = 1.29), supporting H1. → Ozcelik 2013
Evidence¶
Ozcelik 2013¶
Ozcelik, E., Ercil Cagiltay, N., & Sahin Ozcelik, N. (2013). The effect of uncertainty on learning in game-like environments. Computers & Education, 67, 12–20. https://doi.org/10.1016/j.compedu.2013.02.009
q2 · i? · causal · r2
A path analysis using LISREL 8.8 on data from the 140-participant experiment tested the hypothesized causal model; it showed "uncertainty was positively associated with motivation", supporting H1. The model fit indices were GFI = 0.95, CFI = 0.92, SRMR = 0.05.
"As shown, uncertainty was positively associated with motivation ( t ¼ 1.29). Thus, H1 was supported."
Discussion¶
Related Claims¶
- Post-test performance is positively associated with accuracy, response time, uncertainty, and motivation — related
- Uncertainty in a game-like learning environment enhances post-test learning outcomes — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
uncertainty-positively-associated-motivation |
title |
Uncertainty is positively associated with learner motivation in game-like environments |
description |
Uncertainty is positively associated with learner motivation in game-like environments |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2013 |
generated |
by process:wiki-ingest on 2026-10-30 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — ozcelik-2013 |
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