The improved probabilistic inference of VGPs generalizes to a novel auditory tone-location discrimination task¶
Claim · All claims
Evidence · 1 study · causalr2·q3·i3large
Currency · newest study 2010 · checked against its sources 2026-10-20 (automated, 1 of 1 entry) · not reviewed by a person · overdue for a recheck since 2013: tool and model accuracy changes quickly
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i3 In Experiment 2, the integration rate parameter was significantly greater in VGPs (Cohen's d = 1.66), the decision bound significantly smaller, and log odds were 48% higher in VGPs across SNR levels. → Green 2010
Evidence¶
Green 2010¶
Green, C.S., Pouget, A., & Bavelier, D. (2010). Improved probabilistic inference as a general learning mechanism with action video games. Current Biology. https://doi.org/10.1016/j.cub.2010.07.040
q3 · i3 · causal · r2
DDM fits to the auditory analog task (tone in white noise, varying tone-to-noise amplitude ratio). The article reports integration rate greater in VGPs with Cohen’s d = 1.66, and also log odds "48% higher on average across all levels of signal to noise ratio in VGPs" and a 51% increase in feed-forward connection strength in the neural model.
"The rate of integration was greater in the VGP than the NVGP group - t(21) = 3.8, p = .001, Cohen’s d = 1.66 (top panel), while the opposite result was observed for the decision bound - t(21) = 2.6, p = .02, Cohen’s d = 1.13 (middle panel)"
Discussion¶
Related Claims¶
- Action video-game players show greater integration rate (sensitivity) than non-players in a visual motion direction discrimination task — related
- In fixed-duration conditions, accuracy rises faster with presentation duration in VGPs, confirming greater sensory integration and ruling out non-decision-time accounts — related
- A single-parameter change in feed-forward connection strength in a neural decision model captures VGP behavior, including faster RTs with stable accuracy — related
- According to a probabilistic population neural model, VGPs make better use of the evidence, with log odds 19% higher than NVGPs in the motion task — related
- Fifty hours of action video-game training causally improves probabilistic inference in non-gamers, with better use of evidence only in the action-trained group — related
- VGPs respond faster than NVGPs with equivalent accuracy, and the RT advantage is larger at low motion coherence — related
- Apparent improvements from systematic sensory training locate in central factors such as attention and understanding, so strictly there is no sense training — reports the opposite
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
vgp-improved-inference-auditory-task |
title |
The improved probabilistic inference of VGPs generalizes to a novel auditory tone-location discrimination task |
description |
The improved probabilistic inference of VGPs generalizes to a novel auditory tone-location discrimination task |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2010 |
source_checked |
2026-10-20 |
recheck_by |
2013 |
generated |
by process:wiki-ingest on 2026-10-16 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — green-2010 |
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