Virtual environments favor clinical reasoning, self-regulation and peer collaboration, while physical environments engage critical reasoning, professionalism and communication abilities¶
Claim · All claims
Evidence · 1 study (2 entries) · reviewr2·q2
Currency · newest study 2026 · checked against its sources 2026-10-31 (automated, 2 of 2 entries) · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q2 i? Experience in virtual environments favors clinical reasoning, self-regulation, and peer collaboration. → Ribeiro MAL 2026
q2 i? Physical environments engaged critical reasoning, professionalism, and communication abilities. → Ribeiro MAL 2026 (2)
Evidence¶
Ribeiro MAL 2026¶
Ribeiro MAL, Hohenfeld DWA, Tavares TMA, Araújo-Neto FC, Mesquita AR, Brito GC, Lyra Jr DP. (2026). Characterization of the learning environment for teaching pharmaceutical care: a scoping review. BMC Medical Education. https://doi.org/10.1186/s12909-026-08876-7
q2 · i? · review · r2
The review's narrative synthesis across five studies using virtual components (cognitive support system, blended PBL, MyDispense, video cases, i-Learn) states that "Experience in virtual environments favor clinical reasoning, self-regulation, and peer collaboration".
"Experience in virtual environments favor clinical reasoning, self-regulation, and peer collaboration [24–28]."
Ribeiro MAL 2026 (2)¶
Ribeiro MAL, Hohenfeld DWA, Tavares TMA, Araújo-Neto FC, Mesquita AR, Brito GC, Lyra Jr DP. (2026). Characterization of the learning environment for teaching pharmaceutical care: a scoping review. BMC Medical Education. https://doi.org/10.1186/s12909-026-08876-7
q2 · i? · review · r2
The review's synthesis of five studies highlighting the physical environment (real contexts such as hospitals, outpatient clinics, community pharmacies, and skills labs) reports these "engaged critical reasoning, professionalism, and communication abilities".
"Physical environments, on the other hand, engaged critical reasoning, professionalism, and communication abilities [25, 29–32]."
Discussion¶
Learner Variables¶
- Collaboration — outcome: instruction changes it
Related Claims¶
- Student-centered innovative strategies (PBL, EBL, simulation, TBL, blended and online learning) showed positive effects in pharmaceutical care learning — related
- The student-tutor relationship alone is judged insufficient: peer mixing and virtual communities are needed to counter isolation in online research supervision — related
- Metacognitive regulation in PT clinical reasoning is relational and often co-constructed in interaction with the self, patient, family, professionals and peers — related
- VR/AR and metaverse-based approaches were more frequently associated with favorable findings than screen-based virtual patient approaches, which yielded mixed findings with no clear advantage over non-technology-based simulation — related
- Help-seeking was the only self-regulation construct favored by 3D VR co-creation; the other five constructs were favored by 2D digital co-creation — related
Page metadata
| Field | Value |
|---|---|
status |
review |
generated |
by process:wiki-ingest on 2026-10-31 |
trust |
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