VR-assisted SCE increased middle school children's subjective sense of social support significantly more than traditional classroom learning (Study 2)¶
Claim · All claims
Evidence · 1 study · causalr2·q3
Currency · newest study 2023 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i? The VR group's subjective sense of social support increased significantly more than the TC group's (p = .007); the overall time-by-group interaction for subjective sense of social support was significant only before Bonferroni correction (p = .031). → Xining Wang 2023
Evidence¶
Xining Wang 2023¶
Xining Wang, Gareth W. Young, Adéla Plechatá, Conor Mc Guckin, Guido Makransky. (2023). Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds. Computers & Education. https://doi.org/10.1016/j.compedu.2023.104815
q3 · i? · causal · r2
Study 2 YSSQ mixed ANOVA found the time-by-group interaction for subjective sense of social support was significant only pre-correction (p = .031), but the Tukey test showed "the VR group increased their subjective sense of social support significantly more than the TC group (p = .007)".
"The Post hoc Tukey test showed that the VR group increased their subjective sense of social support significantly more than the TC group (p = .007) (RQ4)."
Discussion¶
Learner Variables¶
- Social Supports — outcome: instruction changes it
Related Claims¶
- Both VR and Lego social competence education increased rural elementary children's perceived social support across all three YSSQ domains (Study 1) — related
- In middle school children, VR-assisted SCE produced significantly greater gains than traditional classroom learning in general social competence and nonverbal sending skills (Study 2) — related
- Emotion regulation, utilization of social resources and objective social support showed no significant improvement under any pedagogy, and Lego did not differ significantly from other approaches, in middle school children — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
vr-beats-traditional-classroom-subjective-social-support |
title |
VR-assisted SCE increased middle school children's subjective sense of social support significantly more than traditional classroom learning (Study 2) |
description |
VR-assisted SCE increased middle school children's subjective sense of social support significantly more than traditional classroom learning (Study 2) |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2023 |
generated |
by process:wiki-ingest on 2026-10-29 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — xining-wang-2023 |
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