In shared VR, teacher-learners showed a recurring multimodal sequence of discussion before embodied action on virtual objects¶
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Evidence · 1 study · theoreticalr3·q2
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person
Subclaims¶
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q2 i? Mathematics teachers in a collaborative VR simulation coordinated speech, gestures, and movements to plan actions with virtual objects collaboratively before interacting with the objects, a theme named discussion before embodied action. → Walkington 2024
Evidence¶
Walkington 2024¶
Walkington, C., Nathan, M. J., Huang, W., Hunnicutt, J., & Washington, J. (2024). Multimodal analysis of interaction data from embodied education technologies. Education Tech Research Dev, 72, 2565–2584. https://doi.org/10.1007/s11423-023-10254-9
q2 · i? · theoretical · r3
Qualitative MAET of remote teacher-learners wearing Oculus Quest goggles in a virtual classroom manipulating 3D shapes. In the cylinder volume episode, Amy gestured an increasing/decreasing action, Lily responded with a beat gesture, moved toward the cylinder, then resized it. The authors state such sequences can allow for better structuring of VR activities for collaboration.
"We named this theme “discussion before embodied action,” and examined the conditions of its presence across the corpus (see Huang et al., in press)."
Discussion¶
Related Claims¶
- VR can replicate fieldwork in the physical sciences but loses embodied presence in Geography, and Geography teachers need discipline-specific capabilities in GIS, remote sensing and UAVs — related
- In shared holographic AR, scale, positioning of the representation, and body positioning emerged as important design considerations — related
- Collaborative speech strongly co-occurs with actions on virtual objects and virtual hand gestures in shared VR geometry tasks — related
- Body movements and positions focusing on virtual objects, and shifts away from or around them, signal key interactional collaborative events in shared VR — related
- Gestures and bodily actions lighten cognitive load and extend mathematical ideas across group members during collaboration — related
- Virtual objects in shared VR environments can serve as effective media for collaborative knowledge building among in-service teachers manipulating geometric shapes — related
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