Claims

VR training interventions can promote knowledge and skills acquisition in health care professionals and students for assessing and treating mental health disorders, though the evidence base is uncertain

Claim · All claims
Evidence · 1 study · review r3 · q2
Currency · newest study 2024 · not yet checked against its sources · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? A narrative synthesis of eight studies suggests VR training interventions can promote knowledge and skills acquisition in mental health assessment and treatment. → Sten CW 2024

Evidence

Sten CW 2024

Steen CW, Söderström K, Stensrud B, Nylund IB, Siqveland J. (2024). The effectiveness of virtual reality training on knowledge, skills and attitudes of health care professionals and students in assessing and treating mental health disorders: a systematic review. BMC Medical Education. https://doi.org/10.1186/s12909-024-05423-0

q2 · i? · review · r3

Systematic review narrative synthesis of eight studies (four RCTs, four non-randomized) of VR training for mental health assessment and treatment outcomes; the review states "VR training interventions can promote knowledge and skills acquisition" but could not meta-analyse due to heterogeneity.

"The results suggest that VR training interventions can promote knowledge and skills acquisition."

Discussion

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generated by process:wiki-ingest on 2026-10-31
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