Elements

Please Go and Bring for Me (PGBM) game for promoting reflection on units in multiplicative reasoning

Element · All elements
Evidence · no claims cited

Description

PGBM is a paired game in which a Sender asks a Bringer to build and bring back several same-size towers of cubes, one tower at a time, then answer four questions about towers, cubes per tower, total cubes, and how the total was figured out. The article says "The PGBM game was designed to promote children's reflection on the units used in multiplicative reasoning, by asking them to build towers from a given number of single cubes." In this study the teacher constrained the numbers of cubes per tower and towers, and used a poster with questions and answer-starters to promote full sentences and explicit mention of units.

Design Implications

Context

Requirements

Constraints

Target Learners

Target Learning Goals

Affordances

Claims

Examples

Key Sources

Page metadata
Field Value
type element
id pgbm-towers-game-multiplicative-units
title Please Go and Bring for Me (PGBM) game for promoting reflection on units in multiplicative reasoning
description PGBM is a paired game in which a Sender asks a Bringer to build and bring back several same-size towers of cubes, one tower at a time, then answer four questions about towers, cubes per tower, total cubes, and how the...
status review
generated by process:wiki-ingest on 2026-09-25
trust unverified — no one has confirmed this page's content
sources 1 — risley-2016

Frontmatter is the page's machine-readable record — see the Schema & Guide.