Strategies

Require authors to solve their own created levels before publishing, as a quality filter and a learning act in itself.

Strategy · All strategies
Evidence · no claims cited

Description

In BOTS, a created level is not shared until its author demonstrates a working solution. The article states that "The player must then complete the level on their own before the level is published and available to other users". Researchers also used a solver to find shortest programs, comparing naive student solutions to expert solutions to measure puzzle quality.

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Key Sources

Page metadata
Field Value
type strategy
id author-must-solve-own-level
title Require authors to solve their own created levels before publishing, as a quality filter and a learning act in itself.
description In BOTS, a created level is not shared until its author demonstrates a working solution.
status review
generated by claude/unspecified on 2026-09-25
trust unverified — no one has confirmed this page's content
sources 1 — level-creation-tools-and-deep-gamification-in-the-bots-educational-game-2015

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