Concrete Examples¶
Strategy · All strategies
Evidence · 7 claims (5 for, 2 against) · 16 studies (9 causal, 3 quant-synthesis, 3 review, 1 theoretical),q2–q4· 3 of 16 report an effect size · 1 claim rests on one study
Description¶
Concrete examples anchor abstract ideas in specific, tangible instances — a worked physics problem for the principle of conservation, a real negotiation transcript for game theory, a particular poem for the concept of meter. The strategy is carried out by presenting one or more instances first (or alongside the abstraction), then helping learners map features of the example onto the general principle.
Design Implications¶
Concrete examples reduce the working-memory and knowledge demands of abstraction by giving learners something specific to reason about, which is especially valuable when the concept itself is unfamiliar Chunking reduces working memory load. [+M]. Examples are most powerful when learners first explore cases and then receive the general rule — a sequence that supports schema induction better than rule-first presentation Exploration before explanation improves learning from subsequent instruction. [+M]. Multiple varied examples are generally needed for transfer, since a single example tends to be encoded as a specific story rather than a generalizable structure Analogical reasoning improves transfer. [+M].
Context¶
Requirements¶
- Examples that genuinely instantiate the target concept, not merely adjacent to it
- Explicit mapping between example features and the abstract principle — learners rarely extract the deep structure unaided
- Multiple, varied examples when the goal is transfer rather than recognition (Comparing Cases supports this)
- Connection to what learners already know (Analogies and Activation of prior knowledge)
- Examples whose surface features genuinely instantiate the target concept's structure, with the mapping made explicit
- Multiple examples varying in surface details when the goal is generalization, ideally presented for comparison
- A follow-on step that asks learners to apply the concept to a new instance or generate their own example
Constraints¶
- Overly rich, seductive details in an example can divert attention from the target concept and depress learning Cognitive overload degrades learning. [-M] — concreteness helps only when surface features support, not compete with, the abstraction
- A single example encourages overgeneralization of its incidental features; learners may treat the example's specifics as part of the rule
- Concrete materials can impede expert-like abstract reasoning in some domains; purely concrete instantiations sometimes produce worse transfer than abstract representations [~M] (Kaminski et al., 2008)
- Examples without explicit mapping leave learners to guess the intended correspondence, often anchoring on surface similarity [~M]
- Concrete detail can act as seductive, extraneous material when it is vivid but structurally irrelevant Coherence principle: irrelevant material hurts learning. [-S]
- Examples alone, without abstraction prompts or practice, produce knowledge that fails to transfer to new problem types
Implementation Variability¶
- Example-first vs. rule-first: presenting cases before the rule (productive failure / "a time for telling") versus interleaving rule and example; example-first tends to build better schemas for novices
- Concrete-to-abstract fading: starting with physical or situational instances and progressively introducing symbolic notation
- Interleaved examples and practice: alternating Worked Examples with problems to solve
- Contrasting cases: pairing correct and incorrect or near-miss examples to sharpen discrimination
- Worked examples: fully solved instances with reasoning made visible; effective for procedural learning, especially when faded progressively
- Contrasting cases: two or more examples differing on a critical dimension, presented side by side so the dimension becomes visible
- Case studies: extended, realistic instances used to situate concepts in authentic complexity
- Self-explanation prompts: asking learners to state why an example is an instance of the concept, which forces abstraction
Target Learners¶
- Novices who lack the prior knowledge to parse abstract statements meaningfully Worked examples reduce unnecessary search for novices. [+M]
- Learners in domains with high symbolic density (mathematics, statistics, economics) where notation outpaces intuition
- Less necessary for learners with well-developed schemas, who can often reason directly with abstractions and may find concrete instantiations redundant or distracting [~M]
- Novices, who lack the schemas to instantiate abstract rules on their own and depend on external examples to build them [+M]
- Less beneficial for advanced learners, who can often reason from abstract principles directly and may find concrete scaffolds redundant or distracting [~M]
Target Learning Goals¶
- Concept formation: understanding what a category, principle, or definition means in practice
- Schema induction: extracting generalizable structure from instances Analogical reasoning improves transfer. [+M]
- Transfer: applying principles to novel situations (requires multiple varied examples) Multiple varied cases support flexible transfer. [+M]
- Concept learning and categorization: recognizing new instances of a defined class
- Procedural skill: seeing a rule applied before applying it
- Transfer: generalizing a principle across varied surface contexts (requires multiple varied examples)
- Misconception repair: contrasting correct and incorrect instances sharpens critical features
Instructions¶
- Identify the abstract concept or principle and its essential features.
- Select or construct 2–3 examples that vary in surface features but share the deep structure (Case Studies work well for rich domains).
- Present the first example and make the mapping explicit — name which features carry the concept and which are incidental.
- Have learners Compare the examples to induce the common structure, or compare an example with a Non-Example.
- State or elicit the general rule, then ask learners to apply it to a new, dissimilar case (Application).
Related Strategies¶
- Analogies — a concrete example drawn from a familiar domain, used explicitly for structural mapping
- Case-Based Learning — extended, authentic examples as the primary vehicle of instruction
- Worked Examples — concrete examples applied to problem-solving procedures
- Use worked examples — a concrete example applied to problem solving, with solution steps as the concrete content
- Use analogies and analogical comparison — a special case where the example comes from a different, familiar domain
- Use contrasting cases — the multi-example variant that guards against overgeneralization
- Teach with case studies — extended narrative examples used for complex, ill-structured domains
Examples¶
- Kaminski, Sloutsky & Heckler's math learning studies (2008) — demonstrated that novices learning an abstract mathematical group structure from a concrete "mixing liquids" cover story transferred less well than those learning from abstract symbols, a caution about unexamined concreteness.
- Desmos classroom activities — introduce function concepts through concrete, manipulable instances (a marbleslide, a Ferris wheel) before formal notation.
- Physics Education Technology (PhET) simulations — concrete, manipulable instances of abstract physical principles (charge, waves) with explicit visual mappings to the underlying model.
- Statistics teaching with real datasets — teaching p-values first through a single concrete study (e.g., a coin-flipping or tea-tasting example) before the formal definition.
- Statistics teaching with contrasting contexts: Presenting the same chi-square test worked on three different datasets (medical, sports, consumer) so students extract the decision procedure rather than memorizing one scenario.
- Khan Academy — Every abstract math concept is introduced through concrete worked instances with visual models before symbolic notation is emphasized.
- Physics Education Technology (PhET) simulations — Concrete, manipulable instances of abstract physical principles (e.g., charges and fields), letting learners ground equations in observable behavior.
- Case-based teaching at Harvard Business School — Extended real-world cases serve as concrete instances from which students abstract management principles (case-based learning improves exam performance [+M]).
Key Sources¶
- Kaminski, J. A., Sloutsky, V. M., & Heckler, A. F. (2008). The advantage of abstract examples in learning math. Science, 320(5875), 454–455. doi:10.1126/science.1154659
- Schwartz, D. L., & Bransford, J. D. (1998). A time for telling. Cognition and Instruction, 16(4), 475–522. doi:10.1207/s1532690xci1604_4
- van Gog, T., & Rummel, N. (2010). Example-based learning: Integrating cognitive and social-cognitive research perspectives. Educational Psychology Review, 22(2), 155–174. doi:10.1007/s10648-010-9134-7
- Clark, R. C., & Mayer, R. E. (2016). E-Learning and the Science of Instruction (4th ed.). Wiley. doi:10.1002/9781119239086
- Rawson, K. A., Thomas, R. C., & Jacoby, L. L. (2015). The power of examples: Illustrative examples enhance conceptual learning of declarative concepts. Educational Psychology Review, 27(3), 483–504. doi:10.1007/s10648-014-9273-3
- Schwartz, D. L., Chase, C. C., Oppezzo, M. A., & Chin, D. B. (2011). Practicing versus inventing with contrasting cases: The effects of telling first on learning and transfer. Journal of Educational Psychology, 103(4), 759–775. doi:10.1037/a0025140
- Sweller, J., Ayres, P., & Kalyuga, S. (2011). Cognitive load theory. Springer. doi:10.1007/978-1-4419-8126-4
- Gentner, D., Loewenstein, J., & Thompson, L. (2003). Learning and transfer: A general role for analogical encoding. Journal of Educational Psychology, 95(2), 393–408. doi:10.1037/0022-0663.95.2.393
- Mayer, R. E. (2014). Cognitive theory of multimedia learning. In R. E. Mayer (Ed.), The Cambridge Handbook of Multimedia Learning (2nd ed., pp. 43–71). Cambridge University Press. doi:10.1017/CBO9781139547369.005
Page metadata
| Field | Value |
|---|---|
type |
strategy |
id |
concrete-examples |
aliases |
use_concrete_examples |
title |
Concrete Examples |
description |
Grounding abstract concepts, principles, or procedures in specific, tangible instances that learners can examine before generalizing. |
status |
review |
generated |
by claude/unspecified on 2026-08-30 |
trust |
unverified — no one has confirmed this page's content |
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