Subordinate digital resources to pedagogical principles: authentic problematization, scaffolding, formative evaluation, and timely feedback¶
Strategy · All strategies
Evidence · 4 claims (4 for) · 1 study (1 review),q2· 0 of 1 report an effect size · 4 claims rest on one study
Description¶
The review recommends that active methodologies gain power when technology is designed "with" and not only "in" technology, subordinating digital resources to clear pedagogical principles of "authentic problematization, scaffolding, formative evaluation and timely feedback". This relocates the teacher as a designer of experiences rather than a user of platforms, supported by continuous professional development and institutional policies for pedagogical experimentation.
Design Implications¶
Context¶
Requirements¶
- Teacher professional development in technical skills and formative apprehension of technology
- Sustained university policies stimulating continuous training, counseling programs, and environments for pedagogical experimentation
Constraints¶
- Positive effects were conditioned by coherence of objectives-strategies-evaluation, teaching responsibility, and institutional support
Target Learners¶
- university teachers
- higher education students
Target Learning Goals¶
- active and transferable learning
- student autonomy
- transversal competences
Claims¶
- The review finds technology's impact depends mainly on pedagogical design, teaching accompaniment, and university policies [+W]
- The review finds flipped learning, PBL, gamification, and collaborative learning adapted to digital environments produced positive effects on motivation, participation, and transversal competences [+W]
- The review finds digital environments produce disparate, even counterproductive effects during abrupt transitions and in low-resource communities [+W]
Related Strategies¶
- Pedagogical Innovation Digital Environments Gains Higher Education [+W]
- Design AI-mediated cognitive supports with transparency, clear boundaries, and teacher evaluation
Examples¶
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Key Sources¶
- Casimiro Urcos CN, Casimiro Urcos WH, Alberca Pintado NE, Ostos Miraval RM, Carrasco Muñoz MA, Piñas Rivera LC. (2026). Pedagogical Innovation in Digital Environments: A Systematic Review Focused on Higher Education. F1000Research 15:522. https://doi.org/10.12688/f1000research.176682.1
Page metadata
| Field | Value |
|---|---|
status |
review |
generated |
by process:wiki-ingest on 2026-10-31 |
trust |
unverified — no one has confirmed this page's content |
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