Theories

Two facets of the 'Making Meaning of Mathematics' epistemic game: Finding a Family of Functions and Fitting the Physical Situation

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Evidence · 3 claims (3 for) · 1 study (1 qualitative), q2 · 0 of 1 report an effect size · 3 claims rest on one study

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The authors describe two versions, or facets, of the large-scale epistemic game 'Mapping Meaning to Mathematics' in the context of solving separable first-order differential equations. They "call these versions 'Finding a Family of Functions' (the +C method without finding the value of the constant) and 'Fitting the Physical Situation' (the limits method)". The facets have similar moves but differ in finer-grain analysis: Phil requires an equation that can "cover everything", while Max seeks consistency between mathematics and physics. The two methods are procedurally different but lead to equivalent solutions.

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type theory
title Two facets of the 'Making Meaning of Mathematics' epistemic game: Finding a Family of Functions and Fitting the Physical Situation
description The authors describe two versions, or facets, of the large-scale epistemic game 'Mapping Meaning to Mathematics' in the context of solving separable first-order differential equations.
status review
generated by process:wiki-ingest on 2026-09-25
trust unverified — no one has confirmed this page's content
sources 1 — black-2009

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